RUDP
I’m currently working on a new project at Vanderlande. For communication between devices we are using a lightweight protocol dubbed RUDP (reliable-UDP).
Unfortunately, the current implementation is not very stable and contains some threading issues. The team has asked me to take a look at the implementation as a whole and implement a more stable version of it. I’m very enthusiastic about the project. It’s not only an interesting subject to put my teeth in, it’s also a good opportunity to learn more about thread safety, a subject I don’t have that much experience with so far.